Saturday, December 18, 2010

K7 Eternity Freshmen DotA Tournament Rules & Regulations

K7 Eternity Freshmen DotA Tournament Rules & Regulations

Date                       : 27th December 2010 – 28th December 2010

Time                       : 10.00am – 6.00pm

Venue                     : Eternity Net House ( K7 )

Registration Fees      : RM 60 per team ( please submit the registration fees and form before 26th Dec 2010 )

 (Registration fees will be refund if any change to the tournament )

Prizes             :

 Champion     - RM  800 with Medal + Trophy

1st Runner  up - RM  500 with Medal + Trophy

2nd Runner up - RM  300 with Medal + Trophy

Game Version: v6.69c

Competition Method: 5 vs 5

Game Mode: Captain Mode , Observer Info ( -cmoi )

Tournament Structure: Single Elimination

Available Slots : 30 – 32 Teams

Freshmen Tournament : As this tournament is a chance for knowing more new potential DotA player, therefore we  organizer decided to ban International DotA Player who have any qualification in any tournament of the year 2010.
Note: Please contact us for checking player on ban list ( 016 – 401 5886 )

The match will begin with a coin toss and winner of the coin toss will get to choose:

(a) Sentinel/Scourge side of the map or
(b) Draft order (1st/2nd pick)

The side that losses in the coin toss can choose the latter

Substitutions:
Two substitution players are allowed for each team. The substitute players are not allowed to play for other teams before/after in the course of the tournament.


Game Play
Abuses & Exploitation:
** Hero Trapping (Warning or Game Loss): 
Intentionally trapping enemies into trees or holes is not allowed.

Pause/Resume Abuse (Warning or Game Loss):
You may pause at the beginning of the game for tunneling the host and to wait everyone to arrive (maximum of 3 minutes). If the 3 minutes passed, then you must resume and do the hero drafts.
From this point on pausing without any valid reason is disallowed. Resuming the game without the other team confirming that they are ready is not allowed either. Teams that are constantly pausing or resuming to ruin the game will receive a game loss. If someone pauses the game without a valid reason, he will receive a warning.



Creep Blocking (Warning or Game Loss):
Creep blocking permanently is not allowed but creep slowing/delaying or luring is allowed. It is not allowed to block creeps with the help of spells, such as fissure, sprout etc. it is only allowed to use the hero model to intercept with creeps (accidental blocks are okay, as long as the fissure - for example - was directed at an opposing hero). 

Base Entrance Blocking (Warning or Game Loss):
It‘s not allowed to intentionally block the base entrance for defensive purpose with the help of spells, such as fissure (accidental blocks are okay, as long as the fissure - for example - was directed at an opposing hero).

Bugs Exploitation (Warning, Game Loss or Disqualification):
No Exploitation of any known old or new bug discovered during game play. No excuses will be entertained. Ignorance is not an excuse. Participants/Teams are expected to know what these bugs are. Participants who experience any abnormal game play are advised to inform the admins immediately


Definition of bugs:

Anything abnormal which will give a player/team an unfair advantage. 
Anything which will cause interruption/fatal error to the game.

Cheating (Disqualification):

Any kind of cheat is strictly prohibited. Warkeys/Dotakeys are allowed. 
** The game has to be played till the end in any situations and the replay/screens be sent to the admins for investigation.
*** If the game did not crash, then the game has to be played until the end and the replay be sent to the admins for investigation. 

Sharing:
i.Sharing of item is allowed as long as the game permits
ii.Gamers not allow to suicide to pass Rapier intentionally
iii.Sharing control is allowed

Item Limitation:
i.There is no item limitation or restriction whatsoever


Backdoor:
Backdoor is ALLOWED.

Hero Limitation:
i.There is no hero limitation or restriction whatsoever

Winning Condition:
i.Completely destroy the tree or the throne of the opponents’ team
ii.Should any team choose to concede/surrender in the midst of the game, an auto win will be awarded to the other respective team
iii.Should any accumulated 3 warnings in the course of the tournament, an auto win will be awarded to the other respective team
iv.Should any unexpected of the game happens, the winner decision will be made by the head marshals of the tournament


General Rules

Setup and Configuration:
I.Teams will be given 5 minutes to warm up before the match starts
II.No non-standard game settings or third party applications that affect game play may be used
III.Teams being caught using either will be punished at the game marshal’s discretion
IV.Replays of each match will be required by every team. In the event of a dispute, the tournament marshal may need to review a particular match replay
V.The result will be finalized if there no disputes 10 minutes after the game has ended VI.Participants of the tournament should be well-aware of the scheduled time slot of the tournament as teams can claim a default win for the match if the opposing team doesn’t show up for the match 15 minutes after the scheduled time

Personal Equipment:
I.Players are encouraged to bring their own gaming equipment but will be required to provide the drivers on a thumb drive for installation if needed
II. The organizer will not be held responsible for any fault / damage arising to the installation
III.The organizer will not be responsible to provide full equipment to the participants


Disconnections & Save Game Process:
i.Competing teams are advised to save their games as frequently depending on the necessity as the game progresses
ii.Competing teams are advised to save after first blood or after any major battle in the progress of the game under the agreement of both competing teams
iii.Competing teams must bear all responsibility in saving the game throughout the tournament
iv.The game marshal/ organizer will not be responsible should any participating teams fails to obtain a save file should a PC error or crash occurs
v.In the event of any disconnection or technicality errors for the first 10 minutes of the game.
The match will be restarted with MUST pick the same heroes & proceed to same starting lane with default items as before disconnection occurred. On initial creep contact, players may choose to switch lanes.
vi.In the event of any disconnection after 10 minutes of game play. The match will be reloaded from the saved game file. If there is any technical issues happen in the match, decisions could be varied depending on game time.

10 to 20 mins of gameplay:
The side with an advantage of 15 kills and above will be given the options of:
1.Taking default win
2.Continue with the game without the disconnected hero
In the event of no advantage occurs in both teams, the match will be restarted with different hero lineups

20 to 30 mins of gameplay:
The side with an advantage of 20 kills and above will be given the options of:
1.Taking default win
2.Continue with the game without the disconnected hero




vii.In the event a save file is lost after 20 minutes of game play. The game marshal holds all power pass verdict on who is the winner of the match depending on :
a)Each hero = 1 kill count
b)Level 1 Tower = 2 kill count
c)Level 2 Tower = 3 kill count
d)Level 3 Tower = 4 kill count
e)Level 4 Tower = 5 kill count
f)Aegis = 1 kill count
g)Barracks = 5 kill count
viii.Respective teammates are NOT ALLOWED to use disconnected heroes and teams will not be allowed to transfer its items to other players. The items left by disconnected hero may not be sold.

Sportsmanship Conduct & Bugs Exploitation:
i.Gamers must report to the respective game zone 10 minutes before the match. Participants who are late for more than 10 minutes will be disqualified. No dispute or whatsoever will be entertained
ii.Abusive behavior towards the organizer/game marshal/ opponent team will result in a warning. No foul language and abusive/racial behavior will be tolerated in the course of the tournament
iii.An individual is only allowed to play for 1 team ONLY throughout the course of the tournament
iv.Bugs Exploitation:
No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants are required to update themselves with the latest competing tournament rules


The following rules are subject to modification in the following aspects:-
I.Use of most recent patch/version release of each official game
II.Changes to in-game settings and options necessitated by the use of most recent patch version/release
III.Cheat Protection Program release and/or cheat protection functions
IV.Game settings and/or operations guidelines dictated by differences between online and LAN Tournaments
V.Teams are responsible to check the rules on a regular basis and prior to every match to ensure they are in complete compliance. Teams must understand that rules listed are guidelines to ensure fair and competitive play and are subject to interpretation by the marshals based on the spirit of the game

By participating in this tournament, participants fully and unconditionally agree to accept and to be bound by the aforesaid terms and conditions of the tournament and the decision of BgL K7 Eternity Organizer, which is final.

We Thank You For Your Understanding!


Registration Form : Download


For other State, please do send back the form as Email .
mysnow@hotmail.my

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